
Wizbowo's Conquest
A downloadable game
About the Game
Wizbowo's Conquest is an expansive 2D multiplayer sandbox game inspirited by Terraria, Minecraft, and Starbound. It was developed over 15 weeks for a Software Engineering Practice course. It includes a server application, client application, and database connection. The current build allows multiplayer connection through direct IP connection, either on a local network or through a port-forwarded network.
How to Play
There are currently two ways to play the game:
- Singleplayer: Open the server version of the game, then open the client version of game and connect through the IP '127.0.0.1' (the default)
- Multiplayer: If connecting through a local network, you should be able to locate the hosting computer's IP address and connect directly. If connecting a cross networks, you may need port-forward port 7000
More Information
The source code, team information, and a few dev logs can be found on the Official Site
| Status | Released |
| Author | Jacob V |
| Genre | Survival |
| Made with | Aseprite, Godot |
| Tags | 2D, Godot, Multiplayer, No AI, Pixel Art, Sandbox |
| Average session | About an hour |
| Languages | English |
| Inputs | Keyboard, Mouse |
| Multiplayer | Local multiplayer, Server-based networked multiplayer |
| Player count | 1 - 8 |
| Links | Homepage, Blog |
| Content | No generative AI was used |




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